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Free Flight - Commentary Thread
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AbuDhabi
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PostPosted: Fri Apr 25, 2008 7:15 am    Post subject: Free Flight - Commentary Thread Reply with quote

You know the drill.

Malazar: 5250/6000 XP, 32 gp.
Alberich: 7700/10000 XP, 249.4 gp.
Victor: 5250/6000 XP, 91.9 gp.
Iaunonnen: 7700/10000 XP, 238.14 gp.
Yvonne: 7700/10000 XP, 294.34 gp.


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Reiver
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PostPosted: Tue Apr 29, 2008 4:49 am    Post subject: Reply with quote

Just for the record, Yvonne has 294.34 gold spare. She had very deliberate plans on what to spend it on later, so.
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AbuDhabi
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PostPosted: Tue Apr 29, 2008 5:32 am    Post subject: Reply with quote

Reiver wrote:
Just for the record, Yvonne has 294.34 gold spare. She had very deliberate plans on what to spend it on later, so.


Insurance?
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PostPosted: Tue Apr 29, 2008 5:48 am    Post subject: Reply with quote

*snerk*

Now there would have been a prudent idea~

Naw, just Plans For The Future, etc.
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Erik Mesoy
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PostPosted: Tue Apr 29, 2008 5:50 am    Post subject: Reply with quote

Well, is the airship noticeably retaining any decent amount of magical lift, or should I jump out with the mattress?
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AbuDhabi
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PostPosted: Tue Apr 29, 2008 6:14 am    Post subject: Reply with quote

Please be more specific. It hasn't descended very much yet. If you feel like taking 50d6 falling damage, knock yourself out, though.
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PostPosted: Tue Apr 29, 2008 6:16 am    Post subject: Reply with quote

Oh. I'll wait some more to judge the rate of descent, then. And I refuse to take 50d6 with the terminal velocity of a mattress. Razz
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AbuDhabi
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PostPosted: Tue Apr 29, 2008 7:11 am    Post subject: Reply with quote

If you've been plummeting to the ground, I'd've said so. And emoted that the prowside walls have become the new floors.
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PostPosted: Tue Apr 29, 2008 5:36 pm    Post subject: Reply with quote

So we're looking more like the Titanic than at an airline accident, at this stage?
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PostPosted: Tue Apr 29, 2008 10:17 pm    Post subject: Reply with quote

Maybe.
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Erik Mesoy
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PostPosted: Sat May 03, 2008 11:14 am    Post subject: Reply with quote

AbuDhabi wrote:
DM: You guys want to move everything outside? If so, that'll take you about half an hour. Just tell me if you want to FFWD.

I do. Let's get the stuff away from the fire, and take stock of how far we can get on it before we need to forage, and compare this to the nearest likely city.
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PostPosted: Sat May 03, 2008 11:37 am    Post subject: Reply with quote

Yes, let's.

Then we can marshal our armies and TAKE OVER THE WORLD.
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PostPosted: Mon May 05, 2008 2:37 am    Post subject: Reply with quote

Malazar has a base Fort save of +6 and is getting +4 from Alberich making camp. How is he getting results over 30?
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PostPosted: Mon May 05, 2008 2:40 am    Post subject: Reply with quote

COLD WEATHER OUTFIT.
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PostPosted: Mon May 05, 2008 2:43 am    Post subject: Reply with quote

AbuDhabi wrote:
DM: The Draconic Aura says it doesn't work if you're not conscious. How long do you plan on remaining conscious?

Until my hitpoints are between -1 and -9 or someone inflicts nonlethal damage in excess of my current hitpoints.
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PostPosted: Mon May 05, 2008 2:45 am    Post subject: Reply with quote

Okay. l'll think about what kind of penalties I'll inflict on you for sleep deprivation.
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PostPosted: Mon May 05, 2008 2:49 am    Post subject: Reply with quote

What. I intend to sleep.
Quote:
Unconscious: Knocked out and helpless. Unconsciousness can result from having current hit points between –1 and –9, or from nonlethal damage in excess of current hit points.

Quote:
Helpless: A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks gets no special bonus against helpless targets. Rogues can sneak attack helpless targets.

Sleep and unconsciousness are different states. Also, while I don't have the book in front of me, IIRC the Draconic Aura says that it continues to function even while a Dragon Shaman can't take any actions.
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PostPosted: Mon May 05, 2008 2:52 am    Post subject: Reply with quote

I'm ruling that such things require being able to take mental actions. Which you can't take while sleeping. I think what they meant by 'incapable of acting' was being paralyzed or something like that.
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PostPosted: Mon May 05, 2008 3:10 am    Post subject: Reply with quote

I can take mental actions while sleeping. Lucid dreaming. Razz

More seriously, since Dragon Shamans become immune to paralysis effects at 4th level, I don't think they meant that either. I found the book on scribd and it says:
Quote:
An aura remains in effect until you use a free action to dismiss it or you activate another aura in its place.
[...]
Your aura is dismissed if you become unconscious or are slain, but otherwise remains in effect even if you are incapable of acting.
This seems to me that the intent, not only the RAW, is that the aura continues to be in effect while e.g. sleeping.
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ErikMesoy: Aaaagh, my brain.
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PostPosted: Mon May 05, 2008 3:18 am    Post subject: Reply with quote

Erik Mesoy wrote:
More seriously, since Dragon Shamans become immune to paralysis effects at 4th level, I don't think they meant that either.


They can become incapable of acting via ability damage and ability drain. And being pinned.

Erik Mesoy wrote:
I found the book on scribd and it says:
Quote:
An aura remains in effect until you use a free action to dismiss it or you activate another aura in its place.
[...]
Your aura is dismissed if you become unconscious or are slain, but otherwise remains in effect even if you are incapable of acting.


Yes, I know what the RAW is.

Erik Mesoy wrote:
This seems to me that the intent, not only the RAW, is that the aura continues to be in effect while e.g. sleeping.


Then why couldn't they have said so? By the time they invented such auras (see paladin), they had ample time to correct it.
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PostPosted: Mon May 05, 2008 3:24 am    Post subject: Reply with quote

This ruling requires you two fight to the death.
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PostPosted: Mon May 05, 2008 3:29 am    Post subject: Reply with quote

AbuDhabi wrote:
Then why couldn't they have said so?
I don't know. My guess is that they didn't say so because they didn't want to make long condition lists which might get new gaps when more conditions were invented, and instead went for the "otherwise remains in effect" wording.

But whatever. Your game, your rules. Shrug. Although it sucks to only be cold resistant while awake. I hate you so much.
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Quote:
ErikMesoy: Aaaagh, my brain.
ErikMesoy: I just saw a bishie-fied hydralisk.
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PostPosted: Mon May 05, 2008 3:40 am    Post subject: Reply with quote

So, how many hours of cold resistance do you want to give the party?

I'll use your rules for sleep deprivation:
Erik Mesoy wrote:
Skipping up to 4 hours has no penalty. (Except for wizards, sorcerors and the like, of course. ) Skipping more than 4 hours leaves you fatigued. Skipping more than 12 hours leaves you exhausted.

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PostPosted: Mon May 05, 2008 3:45 am    Post subject: Reply with quote

Three or four, depending on whether we're respectively setting three or two watches. Also, wake me if anyone looks like they're freezing to death, because I need as many people alive as possible. Sleep deprivation is preferable to fewer party members.
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Quote:
ErikMesoy: Aaaagh, my brain.
ErikMesoy: I just saw a bishie-fied hydralisk.
Alien: oh gods
ilovefire: LINK
Alien: sacrilege
ilovefire: FOR THE LOVE OF GOD MONTRESOR
ilovefire: LINK ME
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PostPosted: Mon May 05, 2008 3:48 am    Post subject: Reply with quote

Edited in something above. Otherwise, okay, I'll get on it. It looks like Yvonne and Alberich both want first watch, and Malazar will take last watch.
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