Erik Mesoy It's dangerous to go alone! Take this.


Joined: 17 Jan 2007 Posts: 2404 Jobs: Holy Fool Location: Norway
Items
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Posted: Sat Apr 12, 2008 11:10 pm Post subject: The Pocket Infinite Factory of Firey Doom |
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Stolen off the wizards boards and reposted here so it's easy to link in channel.
| Tempest Stormwind wrote: | I noticed your reply on the Mental Power thread about mean spell combos, and I got thinking about that whole idea -- putting existing spells together in the name of invincibility.
I figured you might get a kick out of the results. It's a revision of an idea I had about two weeks ago on the CO boards, an experiment in wizardly spell combination, item creation, and automation. In other words, artificers would go nuts over this (and except for the last item, it can all be built by a single one of them).
A: Shaper-made command-word item of Minor Creation (flask-sized balsa wood box): 1800 GP.
(Wizard works too, but it's far pricier, at 50,400 GP.)
B: Wizard-made command-word item of Major Creation (flask of alchemist's fire): 81000 GP.
C: Wizard-made command-word item of Shrink Item (on the flask): 27000 GP.
D: Wizard-made command-word item of Mage Hand (move the small flask into the box): 900 GP. (Works with Far Hand as well).
E: Wizard-made command-word item of Mage Hand (move the filled box into cold storage): 900 GP.
(You may need Unseen Servant for this, depending on the scale of your cold storage)
F: Wizard-made continuous item of Programmed Image (Speak the command words in the order 1A, 4000*(BCD), 1E, over and over): 132000 GP.
G: Cold Storage: Extradimensional space of choice (up to and including pocket demiplane) + Shaper-made command-word Faucet of Quintessence: at least 50400 GP.
Entire assembly: 294,000 GP, plus whatever the cost is to hide it where it won't be disturbed (possibly also in your pocket demiplane).
One Infinite Factory of Firey Doom, capable of producing little one-pound boxes that explode for 4000d6 fire damage in an area (and forces 4000 DC 15 reflex saves to prevent it all from happening the next round) without any attention on your part except ammo retrieval: Priceless.
With minor alterations to some components' caster levels (and possibly replacing the second Mage Hand item with a Telekinesis one), you can make an increasingly deadly munitions factory. Adjust the size of the balsa wood box and the number of command word recitations accordingly to produce weapons of variable caliber, ranging from pocket lighters to tactical nukes. Note that the tactical nukes may require a hulking hurler or similar seige weapon to deliver properly. |
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