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Erik Mesoy It's dangerous to go alone! Take this.


Joined: 17 Jan 2007 Posts: 2404 Jobs: Holy Fool Location: Norway
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Posted: Wed May 28, 2008 2:41 am Post subject: |
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Cold weather outfits and food. Yay. _________________
| Quote: | ErikMesoy: Aaaagh, my brain.
ErikMesoy: I just saw a bishie-fied hydralisk.
Alien: oh gods
ilovefire: LINK
Alien: sacrilege
ilovefire: FOR THE LOVE OF GOD MONTRESOR
ilovefire: LINK ME |
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Wed May 28, 2008 5:51 am Post subject: |
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How do you distribute this loot? _________________
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Erik Mesoy It's dangerous to go alone! Take this.


Joined: 17 Jan 2007 Posts: 2404 Jobs: Holy Fool Location: Norway
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Posted: Wed May 28, 2008 11:31 am Post subject: |
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| AbuDhabi wrote: | | How do you distribute this loot? | By carrying capacity!
Serious suggestion:
Food and cold weather outfits go to whoever doesn't have. Alberich brought 20lb of food along from the wreck, so he doesn't need more at present, but he will take a cold weather outfit off one of the dead dwarves. Alberich will also take the masterwork weapons, possibly magical full plate and silver holy symbol along because those are probably the most valuable and because he is Strong (tm) and a Greedy Pack Rat (tm).
I don't suppose anyone else feels like lugging pounds of metal down the mountain for profit?  _________________
| Quote: | ErikMesoy: Aaaagh, my brain.
ErikMesoy: I just saw a bishie-fied hydralisk.
Alien: oh gods
ilovefire: LINK
Alien: sacrilege
ilovefire: FOR THE LOVE OF GOD MONTRESOR
ilovefire: LINK ME |
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Erik Mesoy It's dangerous to go alone! Take this.


Joined: 17 Jan 2007 Posts: 2404 Jobs: Holy Fool Location: Norway
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Posted: Wed May 28, 2008 12:19 pm Post subject: |
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Additionally, problems such as "(number of cold weather outfits) < (number of living humanoids)" are something Alberich is happy to leave to people with more conscience, while personally noting more relevant things such as "(number of CWOs left by dead dwarves) > (number of CWOs Alberich needs)". People with more conscience can begin suggesting solutions now.
Edit: Fixed a sign.
Edit: WTF, having a less than sign followed by a greater than sign mangled the post.
Edit: Should be working now. _________________
| Quote: | ErikMesoy: Aaaagh, my brain.
ErikMesoy: I just saw a bishie-fied hydralisk.
Alien: oh gods
ilovefire: LINK
Alien: sacrilege
ilovefire: FOR THE LOVE OF GOD MONTRESOR
ilovefire: LINK ME |
Last edited by Erik Mesoy on Wed May 28, 2008 1:02 pm; edited 3 times in total |
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Wed May 28, 2008 12:22 pm Post subject: |
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Haha. _________________
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Attilla Moderator


Joined: 07 Jan 2007 Posts: 1217 Jobs: DESTROYER OF GAMES Location: Devon, United Kingdom
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Posted: Wed May 28, 2008 3:37 pm Post subject: |
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Malazar might help, although he may have to start fights with dropping his backpack.
Provided the environment isn't going to be a d**k. |
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Tue Jun 17, 2008 7:27 am Post subject: |
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So you guys are going to rest until another of the dwarves wakes up? Doing anything noteworthy until then? _________________
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Attilla Moderator


Joined: 07 Jan 2007 Posts: 1217 Jobs: DESTROYER OF GAMES Location: Devon, United Kingdom
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Posted: Tue Jun 17, 2008 7:35 am Post subject: |
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| Let us scout around somewhat to see anything of note or danger. |
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Tue Jun 17, 2008 7:47 am Post subject: |
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Who goes scouting and who stays in the shelter? _________________
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EvilDarkLord Secret Master


Joined: 06 Jan 2007 Posts: 1169 Jobs: Dark Lord
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Posted: Tue Jun 17, 2008 8:10 am Post subject: |
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I volunteer myself for cosy shelter duty. _________________ We rode on the winds of the rising storm,
we ran to the sound of the thunder.
We danced among the lightning bolts,
and tore the world asunder. |
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Erik Mesoy It's dangerous to go alone! Take this.


Joined: 17 Jan 2007 Posts: 2404 Jobs: Holy Fool Location: Norway
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Posted: Tue Jun 17, 2008 8:15 am Post subject: |
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Alberich goes scouting so as to not get bored. _________________
| Quote: | ErikMesoy: Aaaagh, my brain.
ErikMesoy: I just saw a bishie-fied hydralisk.
Alien: oh gods
ilovefire: LINK
Alien: sacrilege
ilovefire: FOR THE LOVE OF GOD MONTRESOR
ilovefire: LINK ME |
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Attilla Moderator


Joined: 07 Jan 2007 Posts: 1217 Jobs: DESTROYER OF GAMES Location: Devon, United Kingdom
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Posted: Tue Jun 17, 2008 9:22 am Post subject: |
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Yvonne might want to go scouting, iirc she's stealthy and scoutworthy.
Which means Alberich will probably trip and fall into Drumkit Valley |
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Reiver Guild Mage


Joined: 21 Mar 2008 Posts: 403 Jobs: Unemployed
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Posted: Tue Jun 17, 2008 9:31 am Post subject: |
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Yvonne will stay in the shelter ensuring they don't freeze to death, that they stay secure, and keeping the cave warm. And also probably cooking a tasty dinner. She's good at those.
In the time in between such things (Which I suspect are all things that involve a lot of casual waiting-around stuff), she'll start working on the other length of wood she got from the wreck. |
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Attilla Moderator


Joined: 07 Jan 2007 Posts: 1217 Jobs: DESTROYER OF GAMES Location: Devon, United Kingdom
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Posted: Tue Jun 17, 2008 9:33 am Post subject: |
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| Then I guess Malazar will also go scouting, because anyone with actual scouting skills would ruin our perfectly good failing to scout rolls. |
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Reiver Guild Mage


Joined: 21 Mar 2008 Posts: 403 Jobs: Unemployed
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Posted: Tue Jun 17, 2008 6:03 pm Post subject: |
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There are actual scouting skills?
I thought people just walked around looking for trouble. |
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Alien Cookie Magnet

Joined: 07 Apr 2008 Posts: 359 Jobs: Unsupervised Satrap Location: Belgium/Norway
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Posted: Tue Jun 17, 2008 10:21 pm Post subject: |
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staying put, will be easy enough to find trouble without having to wade anywhere, methinks. _________________ Got Sig For Great Justice
CtS
Grey elves are snotty
Desert elves are hopeless |
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Attilla Moderator


Joined: 07 Jan 2007 Posts: 1217 Jobs: DESTROYER OF GAMES Location: Devon, United Kingdom
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Posted: Wed Jun 18, 2008 1:20 am Post subject: |
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| I assume a scout needs like hide/ms/spot/listen to function without being Some Bumbling Adventurer rather than an actual scout. |
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Thu Jun 19, 2008 10:09 am Post subject: |
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Mm'kay. Shall I forward the action along (or is there something you would like to do before then?)? I would also like the order of watches. _________________
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Sat Jun 21, 2008 1:53 pm Post subject: |
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Awrighty. Setting watches is a major problem one faces, given DnD's rules for spellcasters. I've come up with this schedule:
| Code: | Hours | Watchers
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0-2 | 1, 2
2-4 | 2, 3
4-6 | 3, 4
6-8 | 4, 5
8-10 | 5, 6
10-12 | 6, 7
12-14 | 7, 1 |
With this, everyone gets 10 hours of sleep in 14 hours of real time. 1, 2, 6 and 7 need 8 hours of sleep. 3, 4 and 5 need 9 hours. Since the first category people have a bit of free time, they can also do their memorization/prayers/whatever without further time loss.
Malazar called 1. What about the rest of you? _________________
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Sat Jun 21, 2008 11:28 pm Post subject: |
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Oh, and everyone gets to recover their level in lethal damage, because the party was effectively faffing around all day. This is before the night, that is. _________________
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Alien Cookie Magnet

Joined: 07 Apr 2008 Posts: 359 Jobs: Unsupervised Satrap Location: Belgium/Norway
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Posted: Sat Jun 21, 2008 11:44 pm Post subject: |
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i'll take 4 _________________ Got Sig For Great Justice
CtS
Grey elves are snotty
Desert elves are hopeless |
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Sat Jun 21, 2008 11:49 pm Post subject: |
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EDL's taking 2, but is prevented from posting.
EDIT: Reiver's taking 7, apparently. _________________
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Erik Mesoy It's dangerous to go alone! Take this.


Joined: 17 Jan 2007 Posts: 2404 Jobs: Holy Fool Location: Norway
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Posted: Sun Jun 22, 2008 3:07 am Post subject: |
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I call 3. _________________
| Quote: | ErikMesoy: Aaaagh, my brain.
ErikMesoy: I just saw a bishie-fied hydralisk.
Alien: oh gods
ilovefire: LINK
Alien: sacrilege
ilovefire: FOR THE LOVE OF GOD MONTRESOR
ilovefire: LINK ME |
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Sun Jun 22, 2008 3:14 am Post subject: |
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Emma grabs 5, Bob has 6. I will henceforth use this schedule, unless there are significant changes in the team, or somebody wants an alteration.
| Code: | Hours | Watchers
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0-2 | Malazar, Victor
2-4 | Victor, Alberich
4-6 | Alberich, Iaunonnen
6-8 | Iaunonnen, Emma
8-10 | Emma, Bob
10-12 | Bob, Yvonne
12-14 | Yvonne, Malazar |
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AbuDhabi Enlightened One


Joined: 20 Jun 2005 Posts: 7806 Jobs: Unsupervised Satrap Location: Poland
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Posted: Sun Jun 29, 2008 1:17 pm Post subject: |
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Shall I forward? If so, by how much (morning)? _________________
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